Rivers+Thickets should give you all the Attack Speed you need: don't go into boss fights without at least 100%, and feel free to keep spamming this card combo up to 200-300%. As a guideline, you may for example trade Skeleton Quality for Skeleton Level as long as the first doesn't drop below 50%. Keep Skeleton Level approximately equal to your Loop Level, overshooting it as much as possible while not letting the other two skeleton stats drop below their minimum: for survivability you need Skeleton Quality at 40-50% to get Skeleton Guards (the big ones) consistently and at least 4 Max Skeletons against bosses. The stat milestones we're aiming for are the following:ĭuring your first loops you'll be rotating items almost constantly to both reach and maintain the above stats. One of the best possible item combos, a.k.a., the stuff that can make or break your loop Removed Rocks and Mountains from the deck.Expanded on Blood Grove and Ruins combo.Added tips and example setup for the Final Boss.Further deck refinement, prioritizing loot quality.Added note on Battlefields and Prime Matters.Added extra common unlockable traits to trait tier list and reworked it a bit.Added note on the Antique Shelf camp item, perhaps the strongest supply in the game.Let me know if you find the guide too basic/advanced, and as always comments and discussions are more than welcome! That said, expect your results to be much more positive and consistent if you do. Please keep in mind that following all the steps in the guide won't guarantee success: there's a lot of RNG in the background, and getting a bad batch of cards, traits, and items can definitely ruin your run. Though designed for 1.0, most of the strategies will work perfectly fine for 1.1. It assumes you know the basic gameplay stuff and you've unlocked the cards on the deck below-otherwise expect your run to be sub-optimal without them. This guide includes all the info you'll ever need to defeat any boss in the game and loop for a really good while if you want to farm resources. Keep in mind there might be more synergies out there now that the game has been updated with new cards. Having beat the game in a few different ways, these are the build suggestions that players will wish they knew at the beginning.UPDATE: This guide is (currently) not being maintained, yet most-if not all-of the strategies are still valid as of 1.1. Considering that gamers are still loving the game, it made sense to review this article and give it some extra tidbits and information that are more relevant. Players are continually rediscovering the game as their favorite streamers and analysts are talking about how it was a highlight of their 2021 gaming experience. But Loop Hero is going strong and isn't losing steam. As an indie game, they're often lucky to get their fifteen minutes of fame. Updated on January 8th, 2022 by Hodey Johns: Loop Hero wasn't just a flash-in-the-pan. By following these steps, a foundation will be set that will give the player a great trajectory. Loop Hero is charming, addictive, and encourages exploration, but it's hard to feel encouraged when the hero keeps dying a little more every time instead of getting a little stronger like a true roguelike experience. RELATED: Games To Play If You Loved Inscryptionįor those who don't like the "learn by losing" technique, the experts have looked back on their journeys and shared what they wish they had known with the rookies. Gamers generally have no idea what to do and lose several loops before understanding how to build. As appreciated as the humor is, the tutorial actually probably should have been more annoying. Do as you wish." With these words, players are cast out of the tutorial in Loop Hero and left to figure everything out for themselves. "Congratulations, you've beaten this annoying tutorial.
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